A downloadable game for Windows, Linux, and Android

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Gameplay Snapshot

  • Customize each run: map size, random seed, civ choice, and banner color.
  • Found cities to generate Food/Production, unlock Warriors/Archers/Lancers, and claim coastlines to build Shipyards and Boats.
  • Turn-based combat plus fog of war: scout for vision, hold chokepoints, seize resources, and defend your cities.
  • Save/load supported; optional fog of war; minimap keeps the big picture in view.

Core Features

  • Lean 4X loop: Explore, Expand, Exploit, Exterminate with a brisk tempo.
  • Procedural variety: fresh terrain, resources, and neighbors every seed.
  • AI opponents: set how many you face and keep colors distinct for clarity.
  • Visual style: Tiny Swords pixel art—bright tiles, readable units.
  • Localization: English/Chinese UI with in-menu language switch.

Controls

  • Mouse/Keyboard: Left-click select/move, Right-click cancel, Enter end turn; WASD/Arrows to pan.
  • Controller: A confirm, B cancel, Start opens menu; stick/D-pad to pan.
  • Tip: Hold confirm to open tile actions; check unit action hints before ending turn.

Prototype Status

  • In: city founding/production, land & naval units, AI turns, fog of war, procedural maps, save/load, resolution/window-mode settings.
  • Not yet: tech/culture tree, broader victory conditions/events, full audio/UI polish.

Feedback & Next

  • Please drop bugs or ideas on Itch (seed + screenshot help a lot).
  • Planned focus: tech/unlock system, richer terrain/resources, unified art/sound pass, optional challenge modifiers.
StatusPrototype
PlatformsWindows, Linux, Android
Release date 77 days ago
Authormoston
GenreStrategy
Made withGodot
Tags2D, 4X, Godot, Singleplayer
Average sessionA few minutes
LanguagesEnglish, Chinese (Simplified)
InputsKeyboard, Xbox controller

Download

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Click download now to get access to the following files:

TinyCivlization-Windows.zip 87 MB
TinyCivlization-Linux.zip 79 MB
TinyCivlization.apk 120 MB

Development log

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